Learn how to get help with kinematic investigation
Many mechanisms do not have permanent relationships between two parts that move in unison, such as boxes on a conveyor belt. One part moves and comes into contact with another and the second part, which has open degrees of freedom, moves in response.
In an assembly, you can drag components into position and, when you press ALT, automatically constrain the components in the inferred positions. By strategically omitting constraints that would not be present in the real mechanism, you allow components to move in intended motions.
Use the contact solver or collision detection, usually in combination with driving constraints. You can determine whether the components are positioned correctly to complete the intended motion.
The contact solver isolates selected components in a contact set so you can determine whether the components behave in a mechanical motion as expected. You designate components to include in the contact set, and then move the components or drive relationships to simulate the action.
Some examples include:
You can turn off visibility or the enabled state to remove a component from analysis for contact, collision, or interference. Right-click the component in the browser or graphics window and clear the check mark from one or both options. Reference components are analyzed regardless of visibility or enabled status.
You can add a component to a contact set at any time, even when the Contact Solver is not active. The component is marked in the browser with a special icon to indicate that it is part of the contact set. When you want to test the contact set components, activate the Contact Solver. On the Tools tab, Analysis panel, click Contact. The default setting becomes active.
Usually, the default setting includes only the members of the Contact Set. To include all components in the analysis, click Tools tab Options panel Document Settings Modeling tab. In the Interactive Contact box, select the All Components setting.
Collision detection is separate from detecting contact between components. You turn collision detection on when you drive constraints.
You can analyze components for collision without adding them to a contact set. If the components are in a contact set, contact can push another component rather than report a collision. An exception is if contact occurs between two parts and one of the parts that must push cannot move (it is grounded, for example). When driving relationships and you select the Collision Detection check box on the Drive dialog box, a message reports the collision. Otherwise, the mechanism stops.