Project Configuration

Projects are a means of organizing work performed in Lustre, as well as the directories where the original footage and rendered files are stored. A project typically corresponds to an entire creative piece, such as a film or commercial.

All the work you do in Lustre is non-destructive. Operations performed on the footage are saved as metadata, separate from the original footage. A render permanently applies operations to a copy of the original footage.

When creating a project, you specify a main project directory—known as Project Home—in which all metadata files for the project are stored. You can store footage and render files in sub-directories of the Project Home or in another location. If you store footage and renders outside the Project Home, you must specify the location when you define the project.

Note:Before creating a project, you must have a good idea of how you will structure your data directories. See Recommended Directory Structure for Projects.

You can configure the following default settings for your project:

Select:To configure:
ProjectThe name and location of the project. See Project Settings.
CalibrationDefault system calibration settings and define the default LUTs for a project. See Calibration Settings.
RenderingDefault rendering settings for a project. See Rendering Settings.
Render NamingDefault render naming settings for a project. See Render Naming Settings.
EngineeringDefault video and graphics settings for a project. See Engineering Settings.
Network RenderingDefault Backburner/Burn®, Lustre ShotReactor, and Wiretap directory paths and settings for a project. See Network Rendering Settings.