CATBoneDataMatrix3Controller : Matrix3Controller {1f781be7,19707e49} This Controller is part of 3ds Max CAT. It holds the data of the bone including its ID, size, segments etc.
In versions prior to 3ds Max 2013, it was implemented as CATBoneData : FloatController with the same ClassID and properties.
Constructor:
Class instances not creatable by MAXScriptAliases:
CATBoneDataMatrix3Controller
CATBoneData
BoneData Properties:
<CATBoneDataMatrix3Controller>.Limb (CATLimbData) : maxObject Get/set the LimbData controller object of the Bone.
<CATBoneDataMatrix3Controller>.BoneID : index Contains the BoneID index of the Bone.
Read-only.
<CATBoneDataMatrix3Controller>.Length : float Get/set the length of the bone.
<CATBoneDataMatrix3Controller>.Width : float Get/set the width of the bone.
<CATBoneDataMatrix3Controller>.Depth : float Get/set the depth of the bone.
<CATBoneDataMatrix3Controller>.NumSegs : integer Get/set the number of segments of the bone.
<CATBoneDataMatrix3Controller>.TwistWeight : float Get/set the twist weight value of the bone.
<CATBoneDataMatrix3Controller>.BoneSegs: maxObject array Contains an array of bone segment controller objects
Interface:CATControlInterface See Interface: ICATControlFPInterface for properties and methods.
Interface:CATNodeControlFPInterface See Interface: CATNodeControlFPInterface for properties and methods.
Interface:ExtraRigNodesInterface See Interface: ExtraRigNodesInterface for properties and methods.
Interface:CATGroupManagerFPInterface See Interface: CATGroupManagerFPInterface for properties and methods.
Available in 3ds Max 2013 and higher.