This struct contains a number of system global variables and methods to access the mixerManagerclass which affects all Character Studio Animation Mixers.
System Global Variables
themixer.snapFrames SystemGlobal:snapFrames boolean default:true
themixer.snapToClips SystemGlobal:snapToClips boolean default:false
themixer.lockTransitions SystemGlobal:lockTransitionsboolean default:false
themixer.showBalanceCurves SystemGlobal:showBalanceCurvesboolean default:true
themixer.showClipBounds SystemGlobal:showClipBounds boolean default:true
themixer.showClipNames SystemGlobal:showClipNames boolean default:true
themixer.showClipScale SystemGlobal:showClipScaleboolean default:false
themixer.showGlobalFrames SystemGlobal:showGlobalFramesboolean default:true
themixer.showInpoints SystemGlobal:showInpointsboolean default:true
themixer.showOutpoints SystemGlobal:showOutpointsboolean default:false
themixer.showTgRangebars SystemGlobal:showTgRangebarsboolean default:true
themixer.showTimeWarps SystemGlobal:showTimeWarpsboolean default:true
themixer.showWgtCurves SystemGlobal:showWgtCurvesboolean default:true
Methods
<boolean>themixer.showMixer()
Show the Mixer.Returns true on success.
<boolean>themixer.hideMixer()
Hide the Mixer.Returns true on success.
themixer.addMixerToDisplay <biped_controller>
Adds the Biped the supplied controller belongs to to the Mixer.Returns true on success.
themixer.removeMixerFromDisplay <biped_controller>
Removes the Biped the supplied controller belongs to from the Mixer.Returns true on success.
The following functions are available through icons in theMixer user interface:
themixer.setAnimationRange()
Sets the animation range. Returns true on success.
themixer.updateDisplay
Updates the Mixer's display. Returns true on success.
themixer.zoomExtents()
Zooms the Mixer's display to the extents of the animation. Returns true on success.