The following classes are used to represent objects in the scene for which the plug-in defining the object class is missing. An example of this is if you load a scene containing a Biped, but you do not have the Character Studio plugins, the biped objects will be retained in the scene, and the object’s class will be shown as the appropriate missing object class. These classes are not creatable by MAXScript and do not have any properties or methods.
Missing_Atmospheric Stand-in for missing Atmospheric class objects.
Missing_Camera Stand-in for missing Camera class objects.
Missing_Custom_Attribute_Plugin Stand-in for missing Custom Attributes class objects.
Missing_DataChannelEngineStand-in for missing DataChannelEngine class objects.
Missing_Exposure_Control Stand-in for missing Exposure Control class objects.
Missing_Float_Control Stand-in for missing Float controller class objects.
Missing_GeomObject Stand-in for missing Geometry object class objects.
Missing_Helper Stand-in for missing Helper object class objects.
Missing_Light Stand-in for missing Light object class objects.
Missing_Matrix3_Control Stand-in for missing Matrix3 controller class objects.
Missing_Morph_Control Stand-in for missing Morph controller class objects.
Missing_Mtl Stand-in for missing Material class objects.
Missing_OSM Stand-in for missing Object Space Modifier class objects.
Missing_Point3_Control Stand-in for missing Point3 controller class objects.
Missing_Point4_Control Stand-in for missing Point4 controller class objects.
Missing_Position_Control Stand-in for missing Position controller class objects.
Missing_Radiosity Stand-in for missing Radiosity class objects.
Missing_RefMaker Stand-in for missing Reference Maker class objects.
Missing_RefTarget Stand-in for missing Reference Target class objects.
Missing_Render_Effect Stand-in for missing Render Effect class objects.
Missing_Render_Element_Plug_in Stand-in for missing Render Element class objects.
Missing_Renderer Stand-in for missing Renderer class objects.
Missing_Rotation_Control Stand-in for missing Rotation controller class objects.
Missing_Scale_Control Stand-in for missing Scale controller class objects.
Missing_Shader_Plug_in Stand-in for missing Shadow Generator class objects.
Missing_Shadow_Type Stand-in for missing Shadow Generator class objects.
Missing_Shape Stand-in for missing Shape class objects.
Missing_System Stand-in for missing System class objects.
Missing_Texture_Bake_Element Stand-in for missing Texture_Bake_Element class objects.
Missing_TextureMap Stand-in for missing TextureMap class objects.
Missing_UVGen Stand-in for missing UVGen class objects.
Missing_WSM Stand-in for missing World Space Modifier class objects.
Missing_WSM_Object Stand-in for missing World Space Modifier Object class objects.
Missing_XYZGen Stand-in for missing XYZGen class objects.