Bevel_Profile - superclass: modifier; super-superclass:MAXWrapper - classID: #(2051146448, 295048994)
Constructor
Bevel_Profile...
Properties
<Bevel_Profile>.Produce_Mapping_Coords Integer default: 0
When on, assigns UV coordinates.
0- Off
1- On
<Bevel_Profile>.Cap_Bottom Integer default: 1
When on, caps the end with the lowest local Z value (bottom) of the object. When turned off, the bottom is open.
0- Off
1- On
<Bevel_Profile>.Cap_Top Integer default: 1
When on, caps the end with the highest local Z value (top) of the object. When turned off, the end is left open.
0- Off
1- On
<Bevel_Profile>.Cap_Type Integer default: 0
Cap type:
0- Morph (Selects a deterministic method of capping that provides the same number of vertices for morphing between objects.)
1- Grid (Creates gridded caps that are better for cap deformations.)
<Bevel_Profile>.Keep_Lines_From_Crossing Integer default: 0
When on, prevents beveled surfaces from self intersecting. This requires more processor calculation and can be time-consuming in complex geometry.
0- Off
1- On
<Bevel_Profile>.Separation_Between_Lines Float default: 1.0 -- animatable
The distance that sides should be kept apart to prevent intersections.
<Bevel_Profile>.profile_gizmo SubAnim
You can move, scale, and rotate the gizmo to alter the effect of the bevel profile modifier on the object.
<Bevel_Profile.Profile_Gizmo>.position Point3 default: [0,0,0] -- animatable
The position of the profile gizmo.
<Bevel_Profile.Profile_Gizmo>.rotation Quat default: (quat 0 0 0 1) -- animatable
The rotation of the profile gizmo.
<Bevel_Profile.Profile_Gizmo>.scale Point3 default: [1,1,1] -- animatable
The scale of the profile gizmo.
Interfaces:
Interface: realWorldMapSizeInterface
Properties:
.realWorldMapSize: boolean : Read|Write
Enables/disables the real-world map size option.Available in 3ds Max 8 and higher.