Bend - superclass: modifier; super-superclass:MAXWrapper - classID: #(16, 0)
Constructor
Bend...
BendMod...
Properties
<Bend>.angle Float default: 0.0 -- animatable
The angle to bend from the vertical plane.
<Bend>.direction Float default: 0.0 -- animatable
The direction of the bend relative to the horizontal plane.
<Bend>.axis Integer default: 2
Specifies the axis to be bent. Note that this axis is local to the Bend gizmo and not related to the selected entity:
0- X
1- Y
2- Z
<Bend>.limit Boolean default: false
When on, applies limit constraints to the bend effect.
<Bend>.upperlimit Float default: 0.0 -- animatable, alias: Upper_Limit
The upper boundary in world units from the bend center point beyond which the bend no longer affects geometry.
<Bend>.lowerlimit Float default: 0.0 -- animatable, alias: Lower_Limit
The lower boundary in world units from the bend center point beyond which the bend no longer affects geometry.
<Bend>.center Point3 default: [0,0,0] -- animatable
You can translate and animate the center, altering the Bend gizmo’s shape, and thus the shape of the bent object.
<Bend>.gizmo SubAnim
You can transform and animate the gizmo like any other object, altering the effect of the Bend modifier.
<Bend.gizmo>.position Point3 default: [0,0,0] -- animatable
The position of the gizmo object. Translating the gizmo translates its center an equal distance.
<Bend.gizmo>.rotation Quat default: (quat 0 0 0 1) -- animatable
The rotation of the gizmo object. Rotating the gizmo takes place with respect to its center.
<Bend.gizmo>.scale Point3 default: [1,1,1] -- animatable
The scaling of the gizmo object. Scaling the gizmo takes place with respect to its center.