Spline_Chamfer - superclass: modifier; super-superclass:MAXWrapper - 7:0 - classID: #(1923908001L, 3670906848L)
This modifier allows you to apply a fillet or chamfer to a spline shape. The fillet or chamfer is calculated based on the incoming and outgoing vectors of a knot point. Available in 3ds Max 2021.2 Update and higher.
Spline_Chamfer ...
<Spline_Chamfer>.amount Float default: 1.0 -- animatable; worldUnits
Get/set the Amount value in world units.
<Spline_Chamfer>.bias Float default: 0.0 -- animatable; float
Get/set the Bias value, in the range of 0.0 to 1.0.
<Spline_Chamfer>.depth Float default: 0.5 -- animatable; float
Get/set the Depth amount, in the range of -1.0 to 1.0.
<Spline_Chamfer>.IgnoreCollinear BooleanClass default: true -- boolean
Get/set whether to ignore collinear knots (knots with a 0 angle between adjacent segments).
<Spline_Chamfer>.limiteffect BooleanClass default: false -- boolean
Get/set whether to limit the chamfer effect to prevent the chamfer from travelling beyond knot points.
<Spline_Chamfer>.ShowKnots BooleanClass default: false -- boolean
Get/set whether to display knots in the UI.
<Spline_Chamfer>.UseSelection BooleanClass default: true -- boolean
Get/set whether to use soft selection from lower in the modifier stack to affect which knots are chamfered. If no knots are selected, all knots are affected.
None.