PopCharacter : ReferenceTarget {3e917cb5,7050331b}The PopCharacter ReferenceTarget is not creatable by MAXScript.
It is created by the Populate toolset to represent a character.
Available in 3ds Max 2014 and higher.
Constructor:
Class instances not creatable by MAXScriptProperties:
<PopCharacter>.gepnodes : node arrayGet/set the array of Populate Character (a.k.a. "Geppetto") nodes.
<PopCharacter>.envPos : point3Get/set the position in the Environment.
<PopCharacter>.envGroup : integerGet/set the index of the Environment group.
Related Classes:
PopSkinObject: class instances not creatable by MAXScriptThe PopSkinObject is the internal class representing the base object of skinned characters in the Populate toolset.
It exposes no properties or Interfaces.
Only the basic node properties like .transform and .material are accessible to MAXScript.
Note that not even the .pos property is accessible via MAXScript since a PopSkinObject scene node does not have a Transform controller, it is completely driven by internal unexposed code.
PopSkinControl: class instances not creatable by MAXScriptThe PopSkinControl is a Controller class used internally by the PopSkinObject nodes of the Populate toolset.
It exposes no properties or Interfaces.
Only the general controller properties like .keys are accessible, but contain no usable data.
PopSegControl: class instances not creatable by MAXScriptThe PopSegControl is a Controller class used internally by the Populate toolset.