Box : GeometryClass

Box - superclass: GeometryClass; super-superclass:node - classID: #(16, 0) 

Constructor

box...   

Properties:

<Box>.length Float default: 25.0 -- animatable, worldunits 

Sets the length of the box object.

<Box>.width Float default: 25.0 -- animatable, worldunits 

Sets the width of the box object.

<Box>.height Float default: 25.0 -- animatable, worldunits 

Sets the height of the box object.

<Box>.lengthsegs Integer default: 1 -- animatable, alias: Length_Segments 

Sets the number of divisions along the length of the object.

<Box>.widthsegs Integer default: 1 -- animatable, alias: Width_Segments 

Sets the number of divisions along the width of the object.

<Box>.heightsegs Integer default: 1 -- animatable, alias: Height_Segments 

Sets the number of divisions along the height of the object.

<Box>.mapcoords BooleanClass default: false -- alias: Generate_Texture_Coords 

When on, generates coordinates for applying mapped materials to the box.

Type In Properties:

Available in 3ds Max 2018 and higher: These properties reflect the parameters on the Keyboard Entry rollout for each geometry object. These parameters can be set on any existing object.

<Box>.typeinCreationMethod     Integer    default: 0   --  integer; Creation_Method

Gets or sets the Creation Method. Possible values are:

<Box>.typeInHeight     Float    default: 0.0   --  float; Height
<Box>.typeInLength     Float    default: 0.0   --  float; Length
<Box>.typeInWidth     Float    default: 0.0   --  float; Width

Gets or sets the Keyboard Entry values for height, length, and width.

<Box>.typeInPos     Point3    default: [0,0,0]   --  point3; Type_in_Position

Gets or sets the Keyboard Entry position values as a Point3.

Interfaces:

Interface:realWorldMapSizeInterface 

Properties:

.realWorldMapSize: boolean : Read|Write 

Enables/disables the real-world map size option.

Available in 3ds Max 8 and higher.

GeometryClass Common Properties, Operators, and Methods