ExposeTm - Superclass:Helper;super-superclass:node - classID:#(-2071764533, -1858289533)
This Helper object can be used to extract position and rotation data from any scene nodes to be used as input for scripted controllers, wire controllers etc. It simplifies significantly the creation of custom animation rigs.
Constructor:
exposeTM...
ExposeTransform ... Properties:
<ExposeTm>.size: world units Get/Set the size of the helper in world units.
<ExposeTm>.centermarker(Center_Marker) : boolean When set to true, displays a small X marker at the center of the helper.
<ExposeTm>.axistripod(Axis_Tripod) : boolean When set to true, displays a tripod axis indicating the position and orientation of the helper. The axis remains visible when the helper is no longer selected.
<ExposeTm>.cross: boolean When set to true, displays an axis-aligned cross.
<ExposeTm>.box: boolean When set to true, displays a small box at the center of the helper.
<ExposeTm>.constantscreensize (Constant_Screen_Size) : boolean When set to true, keeps the size of the helper constant, regardless of how much you zoom in or out.
<ExposeTm>.drawontop (Draw_On_Top) : boolean When set to true, the helper object draws lines with the Z buffer turned off (which usually causes it to appear in front of other objects).
<ExposeTm>.displayExposedVals (Display_Exposed) : boolean When set to true, the exposed values will be displayed.
<ExposeTm>.exposeNode (Expose_Node) : node Get/Set the node whose Transformations should be exposed.
<ExposeTm>.localReferenceNode (Local_Reference_Node) : node Get/Set the local reference node to be used for relative values calculation.
<ExposeTm>.useParent (Use_Parent_Ref) : boolean When set to true, the parent node of the *.exposeNode* will be used as the reference node. If there is no parent node, the World is the parent of the . *exposeNode* .
When set to false, the explicitly specified *.localReferenceNode* will be used as the reference node.
<ExposeTm>.eulerXOrder (Euler_X_Order) : integer
<ExposeTm>.eulerYOrder (Euler_Y_Order) : integer
<ExposeTm>.eulerZOrder (Euler_Z_Order) : integer
<ExposeTm>.stripNUScale (Strip_Non_Uniform_Scale) : boolean When set to true, non-uniform scale values will be stripped from the transformation matrix before the values are calculated. When set to false, non-uniform scaling will affect the exposed values.
<ExposeTm>.localEuler (Local_Euler_Rotation) : point3 Returns the local rotation as Point3 Euler Angles value.
<ExposeTm>.localEulerX (Local_Euler_X) : angle Returns the local Euler X rotation value.
<ExposeTm>.localEulerY (Local_Euler_Y) : angle Returns the local Euler Y rotation value.
<ExposeTm>.localEulerZ (Local_Euler_Z) : angle Returns the local Euler Z rotation value.
<ExposeTm>.worldEuler (World_Euler_Rotation) : point3 Returns the world rotation as Point3 Euler Angles value.
<ExposeTm>.worldEulerX (World_Euler_X) : angle Returns the world Euler X rotation value.
<ExposeTm>.worldEulerY (World_Euler_Y) : angle Returns the world Euler Y rotation value.
<ExposeTm>.worldEulerZ (World_Euler_Z) : angle Returns the world Euler Z rotation value.
<ExposeTm>.localPosition (Local_Position) : point3 Returns the local position as Point3 value.
<ExposeTm>.localPositionX (Local_Position_X) : world units Returns the X component of the local position.
<ExposeTm>.localpositionY (Local_Position_Y) : world units Returns the Y component of the local position.
<ExposeTm>.localPositionZ (Local_Position_Z) : world units Returns the Z component of the local position.
<ExposeTm>.worldPosition (World_Position) : point3 Returns the world position as Point3 value.
<ExposeTm>.worldPositionX (World_Position_X) : world units Returns the X component of the world position.
<ExposeTm>.worldPositionY (World_Position_Y) : world units Returns the Y component of the world position.
<ExposeTm>.worldPositionZ (World_Position_Z) : world units Returns the Z component of the world position.
<ExposeTm>.worldBoundingBoxSize (World_Bounding_Box_Size) : point3 Returns the size of the world-oriented bounding box as a Point3 value.
<ExposeTm>.worldBoundingBoxWidth (World_Bounding_Box_Width) : float Returns the X component of the size of the world-oriented bounding box.
<ExposeTm>.worldBoundingBoxLength (World_Bounding_Box_Length) : float Returns the Y component of the size of the world-oriented bounding box.
<ExposeTm>.worldBoundingBoxHeight (World_Bounding_Box_Height) : float Returns the Z component of the size of the world-oriented bounding box.
<ExposeTm>.timeOffset (Time_Offset) : time Get/Set the time offset value. When the *.useTimeOff set* property is set to true, the values returned by the ExposeTM Helper will be calculated at a time which is offset from the current time by the *.timeOffset* value.
<ExposeTm>.useTimeOffset (Use_Time_Offset) : boolean Enable/Disable the use of the *.timeOffset* value.
<ExposeTm>.distance: float Returns the distance to the Reference node.If the reference node is set to Parent and there is no parent, this effectively returns the distance to the World origin.
<ExposeTm>.angle: angle Returns the angle.