Target_Area - superclass: light; super-superclass:node - classID: #(1903775645, 1890472690) 
Constructor
Target_Area...
Target_Rectangle... In 3ds Max 2009 and higher, any Photometric Light can be turned into a Target_Arealight by setting its .type property to #Target_Rectangle. See Photometric Light Classes for details.
Properties
See Photometric Lights Common Properties, Operators, and Methods