C++ API Reference
AbcImport/CameraHelper.h
//-*****************************************************************************
//
// Copyright (c) 2009-2011,
// Sony Pictures Imageworks, Inc. and
// Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
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//-*****************************************************************************
#ifndef ABCIMPORT_CAMERAHELPER_H_
#define ABCIMPORT_CAMERAHELPER_H_
#include <maya/MObject.h>
#include <vector>
#include <string>
#include <maya/cxx17_enter_legacy_scope.hpp>
#include <Alembic/AbcGeom/ICamera.h>
#include <maya/cxx17_exit_legacy_scope.hpp>
MObject create(Alembic::AbcGeom::ICamera & iNode, MObject & iParent);
void read(double iFrame, Alembic::AbcGeom::ICamera & iCamera,
std::vector<double> & oArray);
#endif // ABCIMPORT_CAMERAHELPER_H_