C++ API Reference
MetadataSample/tweakMetadataNode.cpp
#include "tweakMetadataNode.h"
#include <string.h>
#include <sstream>
#include <maya/MIOStream.h>
#include <math.h>
#include <maya/MPxNode.h>
#include <maya/MFnMesh.h>
#include <maya/MFnTypedAttribute.h>
#include <maya/MFnEnumAttribute.h>
#include <maya/MFnDependencyNode.h>
#include <maya/MTypeId.h>
#include <maya/MPlug.h>
#include <maya/MDataBlock.h>
#include <maya/MDataHandle.h>
#include <maya/MArrayDataHandle.h>
#include <maya/adskDataAssociations.h>
#include <maya/adskDataChannel.h>
#include <maya/adskDataStream.h>
#include <maya/adskDataHandle.h>
#include <maya/adskDataMember.h>
#define MCheckErr(stat,msg) \
if ( MS::kSuccess != stat ) { \
cerr << msg; \
return MS::kFailure; \
}
MTypeId tweakMetadataNode::id( 0x8104F );
// local attributes
//
MObject tweakMetadataNode::aInMesh;
MObject tweakMetadataNode::aOutMesh;
MObject tweakMetadataNode::aOperation;
tweakMetadataNode::tweakMetadataNode () {}
tweakMetadataNode::~tweakMetadataNode () {}
void* tweakMetadataNode::creator()
{
return new tweakMetadataNode();
}
const char* tweakMetadataNode::nodeName()
{
return "tweakMetadata";
}
MStatus tweakMetadataNode::initialize()
{
MStatus status;
//----------------------------------------
aOperation = eAttr.create( "operation", "op", kOpNone );
eAttr.addField( "none", kOpNone );
eAttr.addField( "random", kOpRandomize );
eAttr.addField( "fill", kOpFill );
eAttr.addField( "double", kOpDouble );
MCheckErr( status, "failed to create operation attribute" );
addAttribute( aOperation );
//----------------------------------------
aInMesh = tAttr.create( "inMesh", "im", MFnData::kMesh, MObject::kNullObj, &status );
MCheckErr( status, "failed to create inMesh attribute" );
addAttribute( aInMesh );
//----------------------------------------
aOutMesh = tAttr.create( "outMesh", "om", MFnData::kMesh, MObject::kNullObj, &status );
MCheckErr( status, "failed to create outMesh attribute" );
tAttr.setWritable( false );
tAttr.setStorable( false );
addAttribute( aOutMesh );
//----------------------------------------
attributeAffects(aInMesh, aOutMesh);
attributeAffects(aOperation, aOutMesh);
}
MStatus tweakMetadataNode::compute( const MPlug& plug, MDataBlock& block)
{
MStatus status = MS::kSuccess;
MObject thisNode = thisMObject();
MPlug opPlug(thisNode, aOperation);
short opType = block.inputValue( opPlug, & status ).asShort();
if( status != MS::kSuccess )
{
return status;
}
MPlug inMeshPlug(thisNode, aInMesh);
MDataHandle inMeshHandle = block.inputValue(inMeshPlug, &status);
MObject inMeshObj = inMeshHandle.asMesh();
MFnMesh inputMesh( inMeshObj );
MCheckErr(status,"ERROR getting inMesh");
// Create a copy of the mesh object. Rely on the underlying geometry
// object to minimize the amount of duplication that will happen.
MPlug outMeshPlug(thisNode, aOutMesh);
MDataHandle outMeshHandle = block.outputValue(outMeshPlug, &status);
MCheckErr(status,"ERROR getting outMesh");
outMeshHandle.set(inMeshObj);
MObject outMeshObj = outMeshHandle.asMesh();
MFnMesh outputMesh( outMeshObj );
const adsk::Data::Associations* oldAssociations = inputMesh.metadata();
// Search through all streams in all channels for matching data types.
if( oldAssociations )
{
adsk::Data::Associations associations( *oldAssociations );
// Everything could be touched so make a unique copy of everything
associations.makeUnique();
for( unsigned int c=0; c<associations.channelCount(); ++c )
{
adsk::Data::Channel channel( associations.channelAt( c ) );
//channel.makeUnique();
for( unsigned int s=0; s<channel.dataStreamCount(); ++s )
{
if( ! channel.dataStream( s ) ) continue; // Should never happen
adsk::Data::Stream* chStream = channel.dataStream( s );
for( unsigned int el=0; el<chStream->elementCount(); ++el )
{
adsk::Data::Handle sHandle = chStream->element( el );
if( ! sHandle.hasData() ) continue;
if( sHandle.dataType() != adsk::Data::Member::kInt32 ) continue;
int* hValue = sHandle.asInt32();
if( ! hValue ) continue;
for( unsigned int l=0; l<sHandle.dataLength(); ++l )
{
switch( opType )
{
case kOpRandomize:
// Fill all of the int32 metadata types with a random number
// between -1000 and +1000
hValue[l] = int(rand() % 2001) - 1000;
break;
//----------------------------------------
case kOpFill:
// Fill all of the int32 metadata types with a constant
// Since it doesn't really matter what the constant is pick the
// last eight bits of the pointer to the stream so that each
// stream will potentially get a different value.
hValue[l] = (size_t)(chStream) % 0xff;
break;
//----------------------------------------
case kOpDouble:
// Find all int32 metadata types and double their values
hValue[l] *= 2;
break;
//----------------------------------------
case kOpNone:
default:
// No-op moves the mesh through unchanged
break;
}
}
}
channel.setDataStream( *chStream );
}
associations.setChannel( channel );
}
// Put the modified metadata onto the output mesh, leaving the
// original on the input mesh.
outputMesh.setMetadata( associations );
outMeshHandle.setClean();
}
return status;
}
//-
// ==================================================================
// Copyright 2015 Autodesk, Inc. All rights reserved.
//
// This computer source code and related instructions and comments are
// the unpublished confidential and proprietary information of Autodesk,
// Inc. and are protected under applicable copyright and trade secret
// law. They may not be disclosed to, copied or used by any third party
// without the prior written consent of Autodesk, Inc.
// ==================================================================
//+