#ifndef _cgfxFindImage_h_
#define _cgfxFindImage_h_
#include "cgfxShaderCommon.h"
#include <maya/MString.h>
#include <maya/MStringArray.h>
#define _CGFX_PLUGIN_MAX_COMPILER_ARGS_ 128 // maximum # of compiler arguments
MString cgfxFindFile(
const MString& name,
bool projectRelative =
false);
#endif