C++ API Reference
interpPlugins/interpHalf.cpp
//-
// ===========================================================================
// Copyright 2015 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk license
// agreement provided at the time of installation or download, or which
// otherwise accompanies this software in either electronic or hard copy form.
// ===========================================================================
//+
// This sample plugin shows how to allow the interpolator to perform its own
// evaluations at the keyframe time locations, allowing the curve to not pass
// through the keyframe values. In this example, the curve is linearly
// interpolated to values halfway between the keyframe values and the keyframe
// values in the neighboring spans.
#include <stdio.h>
#include <maya/MFnAnimCurve.h>
#include <maya/MObject.h>
#include <maya/MPxAnimCurveInterpolator.h>
#include <maya/MTime.h>
#include <maya/MTypeId.h>
#include "interpHalf.h"
// Static initialization
// Please note, if using a custom range, for eg 72 through 79, and setting up
// enums for tangent types, please allocate them thusly:
// MFnAnimCurve::TangentType interpHalf::id = (MFnAnimCurve::TangentType) (72);
MFnAnimCurve::TangentType interpHalf::id = MFnAnimCurve::kTangentShared1;
// Constructor and destructor
interpHalf::interpHalf()
{
sTime = 0.0;
range = 0.0;
}
interpHalf::~interpHalf() {}
// Creator
void* interpHalf::creator()
{
return new interpHalf();
}
//
// The span is being setup for evaluation. Just store the start time
// and time range over the span.
//
void interpHalf::initialize(const MObject &animCurve, unsigned int interval)
{
// Determine whether the span before and span after this span has this
// tangent type. If so, begin the interpolation halfway between the
// starting keyframe value of this span and the starting keyframe value
// of the previous span. Otherwise, just begin this span at the starting
// key value. Likewise for the ending key.
// Determine the starting time and value.
MFnAnimCurve curveFn(animCurve);
sTime = curveFn.time(interval).as(MTime::kSeconds);
bool isBeforeHalf = false;
int beforeInd = interval - 1;
if (beforeInd < 0)
beforeInd = 0;
else
{
// Check the previous span's tangent type to see if it is this type.
MFnAnimCurve::TangentType beforeType = curveFn.outTangentType(beforeInd);
if (beforeType == MFnAnimCurve::kTangentShared1)
isBeforeHalf = true;
}
if (isBeforeHalf)
beforeVal = 0.5 * curveFn.value(beforeInd) + 0.5 * curveFn.value(interval);
else
beforeVal = curveFn.value(interval);
// Determine the ending value based on its tangent type.
int afterInd = interval + 1;
MFnAnimCurve::TangentType afterType = curveFn.outTangentType(afterInd);
if (afterType == MFnAnimCurve::kTangentShared1)
afterVal = 0.5 * curveFn.value(interval) + 0.5 * curveFn.value(afterInd);
else
afterVal = curveFn.value(afterInd);
// Set the time range.
range = curveFn.time(afterInd).as(MTime::kSeconds) - sTime;
}
//
// Evaluate the curve at the given time.
//
double interpHalf::evaluate(const MTime &val)
{
// Interpolate the before and after values.
double sec = val.as(MTime::kSeconds);
double alpha = (sec-sTime) / range;
return (1.0 - alpha) * beforeVal + alpha * afterVal;
}