C++ API Reference
meshOpCmd/meshOpFty.cpp
//-
// ==========================================================================
// Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+
#include "meshOpFty.h"
meshOpFty::meshOpFty()
//
// Description:
// meshOpFty constructor
//
{
fComponentIDs.clear();
}
meshOpFty::~meshOpFty()
//
// Description:
// meshOpFty destructor
//
{}
void meshOpFty::setMesh( MObject& mesh )
//
// Description:
// Sets the mesh object for the factory to operate on
//
{
fMesh = mesh;
}
void meshOpFty::setComponentList( MObject& componentList )
//
// Description:
// Sets the list of the components for the factory to operate on
//
{
fComponentList = componentList;
}
void meshOpFty::setComponentIDs( MIntArray& componentIDs )
//
// Description:
// Sets the list of the components for the factory to operate on
//
{
fComponentIDs = componentIDs;
}
void meshOpFty::setMeshOperation( MeshOperation operationType )
//
// Description:
// Sets the mesh operation for the factory to execute
//
{
fOperationType = operationType;
}
MFn::Type meshOpFty::getExpectedComponentType( MeshOperation operationType )
{
switch (operationType)
{
case kSubdivideEdges: return MFn::kMeshEdgeComponent;
case kSubdivideFaces: return MFn::kMeshPolygonComponent;
case kExtrudeEdges: return MFn::kMeshEdgeComponent;
case kExtrudeFaces: return MFn::kMeshPolygonComponent;
case kCollapseEdges: return MFn::kMeshEdgeComponent;
case kCollapseFaces: return MFn::kMeshPolygonComponent;
case kDuplicateFaces: return MFn::kMeshPolygonComponent;
case kExtractFaces: return MFn::kMeshPolygonComponent;
case kSplitLightning: return MFn::kMeshPolygonComponent;
default: return MFn::kInvalid;
}
}