C++ API Reference
meshOpCmd/polyModifierFty.h
//-
// ==========================================================================
// Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+
#ifndef _polyModifierFty
#define _polyModifierFty
//
// File: polyModifierFty.h
//
// polyModifier Factory: polyModifierFty
//
// Author: Lonnie Li
//
// Overview:
//
// The polyModifierFty class is the main workhorse of the polyModifierCmd operation.
// It is here that the actual operation is implemented. The idea of the factory is
// to create a single implementation of the modifier that can be reused in more than
// one place.
//
// As such, the details of the factory are quite simple. Each factory contains a doIt()
// method which should be overridden. This is the method which will be called by the
// node and the command when a modifier is requested.
//
// How to use:
//
// 1) Create a factory derived from polyModifierFty
// 2) Add any input methods and members to the factory
// 3) Override the polyModifierFty::doIt() method
//
// (a) Retrieve the inputs from the class
// (b) Process the inputs
// (c) Perform the modifier
//
//
// General Includes
//
#include <maya/MStatus.h>
class polyModifierFty
{
public:
polyModifierFty();
virtual ~polyModifierFty();
// Pure virtual doIt()
//
virtual MStatus doIt() = 0;
};
#endif