C++ API Reference
simpleSpring/simpleSpring.h
//-
// ==========================================================================
// Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+
#include <maya/MIOStream.h>
#include <maya/MTime.h>
#include <maya/MVector.h>
#include <maya/MObject.h>
#include <maya/MPlug.h>
#include <maya/MDataBlock.h>
#include <maya/MFnPlugin.h>
#include <maya/MPxSpringNode.h>
#define McheckErr(stat, msg) \
if ( MS::kSuccess != stat ) \
{ \
cerr << msg; \
return MS::kFailure; \
}
class simpleSpring: public MPxSpringNode
{
public:
simpleSpring();
~simpleSpring() override;
static void *creator();
static MStatus initialize();
// will be used to get user defined attributes
//
MStatus compute( const MPlug& plug, MDataBlock& block ) override;
// Override applySpringLaw.
//
MStatus applySpringLaw( double stiffness,
double damping, double restLength,
double endMass1, double endMass2,
const MVector &endP1, const MVector &endP2,
const MVector &endV1, const MVector &endV2,
MVector &forceV1, MVector &forceV2 ) override;
//=================================================================
// If you need new attributes, add them here. Below is an example.
//=================================================================
// Your numeric attribute
//
static MObject aSpringFactor;
// Other data members
//
static MTypeId id;
// INLINEs to get attribute value.
//
double end1WeightValue( MDataBlock& block );
double end2WeightValue( MDataBlock& block );
private:
// methods to get attribute value.
//
double springFactor( MDataBlock& block );
// A parameter for this simple spring node.
//
double factor;
};
// inlines
//
inline double simpleSpring::springFactor( MDataBlock& block )
{
MStatus status;
MDataHandle hValue = block.inputValue( aSpringFactor, &status );
double value = 0.0;
if( status == MS::kSuccess )
value = hValue.asDouble();
return( value );
}
// INLINE
//
inline double simpleSpring::end1WeightValue( MDataBlock& block )
{
MStatus status;
MDataHandle hValue = block.inputValue( mEnd1Weight, &status );
double value = 0.0;
if( status == MS::kSuccess )
value = hValue.asDouble();
return( value );
}
inline double simpleSpring::end2WeightValue( MDataBlock& block )
{
MStatus status;
MDataHandle hValue = block.inputValue( mEnd2Weight, &status );
double value = 0.0;
if( status == MS::kSuccess )
value = hValue.asDouble();
return( value );
}