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ufe
3.2
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
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This is the complete list of members for Ufe::Object3d, including all inherited members.
| addObserver(const Observer::Ptr &obs) | Ufe::Object3d | static |
| boundingBox() const =0 | Ufe::Object3d | pure virtual |
| hasObserver(const Observer::Ptr &obs) | Ufe::Object3d | static |
| nbObservers() | Ufe::Object3d | static |
| notify(const Notification ¬if) | Ufe::Object3d | static |
| Object3d() | Ufe::Object3d | |
| Object3d(const Object3d &)=default | Ufe::Object3d | |
| object3d(const SceneItem::Ptr &item) | Ufe::Object3d | static |
| Ptr typedef | Ufe::Object3d | |
| removeObserver(const Observer::Ptr &obs) | Ufe::Object3d | static |
| sceneItem() const =0 | Ufe::Object3d | pure virtual |
| setVisibility(bool vis)=0 | Ufe::Object3d | pure virtual |
| setVisibleCmd(bool vis)=0 | Ufe::Object3d | pure virtual |
| visibility() const =0 | Ufe::Object3d | pure virtual |
| ~Object3d() | Ufe::Object3d | virtual |