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ufe
3.2
Universal Front End is a DCC-agnostic component that will allow a DCC to browse and edit data in multiple data models
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This is the complete list of members for Ufe::Transform3d, including all inherited members.
| addObserver(const SceneItem::Ptr &item, const Observer::Ptr &obs) | Ufe::Transform3d | static |
| editTransform3d(const SceneItem::Ptr &item, const EditTransform3dHint &hint=EditTransform3dHint()) | Ufe::Transform3d | static |
| exclusiveMatrix() const | Ufe::Transform3d | |
| hasObserver(const SceneItem::Ptr &item, const Observer::Ptr &obs) | Ufe::Transform3d | static |
| hasObservers(const Path &path) | Ufe::Transform3d | static |
| hasObservers(Rtid runTimeId) | Ufe::Transform3d | static |
| inclusiveMatrix() const | Ufe::Transform3d | |
| matrix() const =0 | Ufe::Transform3d | pure virtual |
| nbObservers(const SceneItem::Ptr &item) | Ufe::Transform3d | static |
| notify(const Path &path) | Ufe::Transform3d | static |
| path() const =0 | Ufe::Transform3d | pure virtual |
| Ptr typedef | Ufe::Transform3d | |
| removeObserver(const SceneItem::Ptr &item, const Observer::Ptr &obs) | Ufe::Transform3d | static |
| removeObserver(const Path &path, const Observer::Ptr &obs) | Ufe::Transform3d | static |
| RemoveObserverItemType typedef | Ufe::Transform3d | |
| RemoveObserverPathType typedef | Ufe::Transform3d | |
| rotate(double x, double y, double z) | Ufe::Transform3d | inlinevirtual |
| rotateAxis(double x, double y, double z) | Ufe::Transform3d | inlinevirtual |
| rotateAxis() const | Ufe::Transform3d | inlinevirtual |
| rotateAxisCmd(double x, double y, double z) | Ufe::Transform3d | inlinevirtual |
| rotateAxisCmd() | Ufe::Transform3d | inline |
| rotateCmd(double x, double y, double z)=0 | Ufe::Transform3d | pure virtual |
| rotateCmd() | Ufe::Transform3d | inline |
| rotatePivot(double x, double y, double z) | Ufe::Transform3d | inlinevirtual |
| rotatePivot() const =0 | Ufe::Transform3d | pure virtual |
| rotatePivotCmd(double x, double y, double z)=0 | Ufe::Transform3d | pure virtual |
| rotatePivotCmd() | Ufe::Transform3d | inline |
| rotatePivotTranslation() const | Ufe::Transform3d | inlinevirtual |
| rotation() const =0 | Ufe::Transform3d | pure virtual |
| scale(double x, double y, double z) | Ufe::Transform3d | inlinevirtual |
| scale() const =0 | Ufe::Transform3d | pure virtual |
| scaleCmd(double x, double y, double z)=0 | Ufe::Transform3d | pure virtual |
| scaleCmd() | Ufe::Transform3d | inline |
| scalePivot(double x, double y, double z) | Ufe::Transform3d | inlinevirtual |
| scalePivot() const =0 | Ufe::Transform3d | pure virtual |
| scalePivotCmd(double x, double y, double z)=0 | Ufe::Transform3d | pure virtual |
| scalePivotCmd() | Ufe::Transform3d | inline |
| scalePivotTranslation() const | Ufe::Transform3d | inlinevirtual |
| sceneItem() const =0 | Ufe::Transform3d | pure virtual |
| segmentExclusiveMatrix() const =0 | Ufe::Transform3d | pure virtual |
| segmentInclusiveMatrix() const =0 | Ufe::Transform3d | pure virtual |
| setMatrix(const Matrix4d &m) | Ufe::Transform3d | inlinevirtual |
| setMatrixCmd(const Matrix4d &m)=0 | Ufe::Transform3d | pure virtual |
| shear(double xy, double xz, double yz) | Ufe::Transform3d | inlinevirtual |
| shear() const | Ufe::Transform3d | inlinevirtual |
| shearCmd(double xy, double xz, double yz) | Ufe::Transform3d | inlinevirtual |
| shearCmd() | Ufe::Transform3d | inline |
| transform3d(const SceneItem::Ptr &item) | Ufe::Transform3d | static |
| Transform3d() | Ufe::Transform3d | |
| Transform3d(const Transform3d &)=default | Ufe::Transform3d | |
| translate(double x, double y, double z) | Ufe::Transform3d | inlinevirtual |
| translateCmd(double x, double y, double z)=0 | Ufe::Transform3d | pure virtual |
| translateCmd() | Ufe::Transform3d | inline |
| translateRotatePivot(double x, double y, double z) | Ufe::Transform3d | inlinevirtual |
| translateRotatePivotCmd(double x, double y, double z) | Ufe::Transform3d | inlinevirtual |
| translateRotatePivotCmd() | Ufe::Transform3d | inline |
| translateScalePivot(double x, double y, double z) | Ufe::Transform3d | inlinevirtual |
| translateScalePivotCmd(double x, double y, double z) | Ufe::Transform3d | inlinevirtual |
| translateScalePivotCmd() | Ufe::Transform3d | inline |
| translation() const =0 | Ufe::Transform3d | pure virtual |
| ~Transform3d() | Ufe::Transform3d | virtual |