|
3ds Max C++ API Reference
|
This is the complete list of members for IGameNode, including all inherited members.
| aligned_free(void *ptr) | MaxHeapOperators | static |
| aligned_malloc(size_t size, size_t alignment) | MaxHeapOperators | static |
| aligned_realloc(void *ptr, size_t size, size_t alignment) | MaxHeapOperators | static |
| GetChildCount()=0 | IGameNode | pure virtual |
| GetIGameControl()=0 | IGameNode | pure virtual |
| GetIGameObject()=0 | IGameNode | pure virtual |
| GetLocalTM(TimeValue t=TIME_NegInfinity)=0 | IGameNode | pure virtual |
| GetMaterialIndex()=0 | IGameNode | pure virtual |
| GetMaxNode()=0 | IGameNode | pure virtual |
| GetName()=0 | IGameNode | pure virtual |
| GetNodeChild(int index)=0 | IGameNode | pure virtual |
| GetNodeID()=0 | IGameNode | pure virtual |
| GetNodeMaterial()=0 | IGameNode | pure virtual |
| GetNodeParent()=0 | IGameNode | pure virtual |
| GetObjectTM(TimeValue t=TIME_NegInfinity)=0 | IGameNode | pure virtual |
| GetWireframeColor()=0 | IGameNode | pure virtual |
| GetWorldTM(TimeValue t=TIME_NegInfinity)=0 | IGameNode | pure virtual |
| IsGroupOwner()=0 | IGameNode | pure virtual |
| IsNodeHidden()=0 | IGameNode | pure virtual |
| IsTarget()=0 | IGameNode | pure virtual |
| operator delete(void *ptr) | MaxHeapOperators | static |
| operator delete(void *ptr, const std::nothrow_t &e) | MaxHeapOperators | static |
| operator delete(void *ptr, const char *filename, int line) | MaxHeapOperators | static |
| operator delete(void *ptr, int block_type, const char *filename, int line) | MaxHeapOperators | static |
| operator delete(void *ptr, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | static |
| operator delete(void *ptr, unsigned long flags) | MaxHeapOperators | static |
| operator delete(void *ptr, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | static |
| operator delete(void *ptr, void *placement_ptr) | MaxHeapOperators | static |
| operator delete[](void *ptr) | MaxHeapOperators | static |
| operator delete[](void *ptr, const std::nothrow_t &e) | MaxHeapOperators | static |
| operator delete[](void *ptr, const char *filename, int line) | MaxHeapOperators | static |
| operator delete[](void *ptr, int block_type, const char *filename, int line) | MaxHeapOperators | static |
| operator delete[](void *ptr, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | static |
| operator delete[](void *ptr, unsigned long flags) | MaxHeapOperators | static |
| operator delete[](void *ptr, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | static |
| operator new(size_t size) | MaxHeapOperators | static |
| operator new(size_t size, const std::nothrow_t &e) | MaxHeapOperators | static |
| operator new(size_t size, const char *filename, int line) | MaxHeapOperators | static |
| operator new(size_t size, int block_type, const char *filename, int line) | MaxHeapOperators | static |
| operator new(size_t size, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | static |
| operator new(size_t size, unsigned long flags) | MaxHeapOperators | static |
| operator new(size_t size, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | static |
| operator new(size_t size, void *placement_ptr) | MaxHeapOperators | static |
| operator new[](size_t size) | MaxHeapOperators | static |
| operator new[](size_t size, const std::nothrow_t &e) | MaxHeapOperators | static |
| operator new[](size_t size, const char *filename, int line) | MaxHeapOperators | static |
| operator new[](size_t size, int block_type, const char *filename, int line) | MaxHeapOperators | static |
| operator new[](size_t size, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | static |
| operator new[](size_t size, unsigned long flags) | MaxHeapOperators | static |
| operator new[](size_t size, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | static |
| ReleaseIGameObject()=0 | IGameNode | pure virtual |
| ~IGameNode() | IGameNode | inlinevirtual |