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3ds Max C++ API Reference
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This is the complete list of members for IGameSkin, including all inherited members.
| aligned_free(void *ptr) | MaxHeapOperators | static |
| aligned_malloc(size_t size, size_t alignment) | MaxHeapOperators | static |
| aligned_realloc(void *ptr, size_t size, size_t alignment) | MaxHeapOperators | static |
| EffectedNodes(Tab< INode * > &nodeList) | IGameModifier | virtual |
| GetBone(int vertexIndex, int boneIndex)=0 | IGameSkin | pure virtual |
| GetBone(int index, bool usedList=false)=0 | IGameSkin | pure virtual |
| GetBoneID(int vertexIndex, int boneIndex)=0 | IGameSkin | pure virtual |
| GetBoneIndex(IGameNode *boneNode, bool usedList=false)=0 | IGameSkin | pure virtual |
| GetBoneIndex(INode *boneNode, bool usedList=false)=0 | IGameSkin | pure virtual |
| GetClassName()=0 | IExportEntity | pure virtual |
| GetIGameBone(int vertexIndex, int boneIndex)=0 | IGameSkin | pure virtual |
| GetIGameBone(int index, bool usedList=false)=0 | IGameSkin | pure virtual |
| GetInitBoneTM(IGameNode *boneNode, GMatrix &intMat)=0 | IGameSkin | pure virtual |
| GetInitBoneTM(INode *boneNode, GMatrix &intMat)=0 | IGameSkin | pure virtual |
| GetInitialPose()=0 | IGameSkin | pure virtual |
| GetInitSkinTM(GMatrix &intMat)=0 | IGameSkin | pure virtual |
| GetInternalName() | IGameModifier | virtual |
| GetIPropertyContainer() | IExportEntity | inlinevirtual |
| GetMaxModifier() | IGameModifier | virtual |
| GetModifierType()=0 | IGameModifier | pure virtual |
| GetNumberOfBones(int vertexIndex)=0 | IGameSkin | pure virtual |
| GetNumOfSkinnedVerts()=0 | IGameSkin | pure virtual |
| GetSkinType()=0 | IGameSkin | pure virtual |
| GetTotalBoneCount()=0 | IGameSkin | pure virtual |
| GetTotalSkinBoneCount()=0 | IGameSkin | pure virtual |
| GetUIName() | IGameModifier | virtual |
| GetVertexType(int vertexIndex)=0 | IGameSkin | pure virtual |
| GetWeight(int vertexIndex, int boneIndex)=0 | IGameSkin | pure virtual |
| IGAME_GENERAL enum value | IGameModifier | |
| IGAME_MORPHER enum value | IGameModifier | |
| IGAME_PHYSIQUE enum value | IGameSkin | |
| IGAME_RIGID enum value | IGameSkin | |
| IGAME_RIGID_BLENDED enum value | IGameSkin | |
| IGAME_SKIN enum value | IGameSkin | |
| IGAME_SKINNING enum value | IGameModifier | |
| IGAME_UNKNOWN enum value | IGameSkin | |
| IGameModifier(Modifier *mod, INode *node) | IGameModifier | |
| IGameSkin(Modifier *mod, INode *node) | IGameSkin | inline |
| IsEntitySupported() | IExportEntity | inlinevirtual |
| IsMorpher() | IGameModifier | virtual |
| IsSkin() | IGameModifier | virtual |
| ModType enum name | IGameModifier | |
| operator delete(void *ptr) | MaxHeapOperators | static |
| operator delete(void *ptr, const std::nothrow_t &e) | MaxHeapOperators | static |
| operator delete(void *ptr, const char *filename, int line) | MaxHeapOperators | static |
| operator delete(void *ptr, int block_type, const char *filename, int line) | MaxHeapOperators | static |
| operator delete(void *ptr, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | static |
| operator delete(void *ptr, unsigned long flags) | MaxHeapOperators | static |
| operator delete(void *ptr, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | static |
| operator delete(void *ptr, void *placement_ptr) | MaxHeapOperators | static |
| operator delete[](void *ptr) | MaxHeapOperators | static |
| operator delete[](void *ptr, const std::nothrow_t &e) | MaxHeapOperators | static |
| operator delete[](void *ptr, const char *filename, int line) | MaxHeapOperators | static |
| operator delete[](void *ptr, int block_type, const char *filename, int line) | MaxHeapOperators | static |
| operator delete[](void *ptr, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | static |
| operator delete[](void *ptr, unsigned long flags) | MaxHeapOperators | static |
| operator delete[](void *ptr, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | static |
| operator new(size_t size) | MaxHeapOperators | static |
| operator new(size_t size, const std::nothrow_t &e) | MaxHeapOperators | static |
| operator new(size_t size, const char *filename, int line) | MaxHeapOperators | static |
| operator new(size_t size, int block_type, const char *filename, int line) | MaxHeapOperators | static |
| operator new(size_t size, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | static |
| operator new(size_t size, unsigned long flags) | MaxHeapOperators | static |
| operator new(size_t size, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | static |
| operator new(size_t size, void *placement_ptr) | MaxHeapOperators | static |
| operator new[](size_t size) | MaxHeapOperators | static |
| operator new[](size_t size, const std::nothrow_t &e) | MaxHeapOperators | static |
| operator new[](size_t size, const char *filename, int line) | MaxHeapOperators | static |
| operator new[](size_t size, int block_type, const char *filename, int line) | MaxHeapOperators | static |
| operator new[](size_t size, const std::nothrow_t &e, const char *filename, int line) | MaxHeapOperators | static |
| operator new[](size_t size, unsigned long flags) | MaxHeapOperators | static |
| operator new[](size_t size, const std::nothrow_t &e, unsigned long flags) | MaxHeapOperators | static |
| SkinType enum name | IGameSkin | |
| VertexType enum name | IGameSkin | |
| ~IExportEntity() | IExportEntity | inlinevirtual |
| ~IGameModifier() | IGameModifier | virtual |