3ds Max C++ API Reference
IGameSkin Member List

This is the complete list of members for IGameSkin, including all inherited members.

aligned_free(void *ptr)MaxHeapOperatorsstatic
aligned_malloc(size_t size, size_t alignment)MaxHeapOperatorsstatic
aligned_realloc(void *ptr, size_t size, size_t alignment)MaxHeapOperatorsstatic
EffectedNodes(Tab< INode * > &nodeList)IGameModifiervirtual
GetBone(int vertexIndex, int boneIndex)=0IGameSkinpure virtual
GetBone(int index, bool usedList=false)=0IGameSkinpure virtual
GetBoneID(int vertexIndex, int boneIndex)=0IGameSkinpure virtual
GetBoneIndex(IGameNode *boneNode, bool usedList=false)=0IGameSkinpure virtual
GetBoneIndex(INode *boneNode, bool usedList=false)=0IGameSkinpure virtual
GetClassName()=0IExportEntitypure virtual
GetIGameBone(int vertexIndex, int boneIndex)=0IGameSkinpure virtual
GetIGameBone(int index, bool usedList=false)=0IGameSkinpure virtual
GetInitBoneTM(IGameNode *boneNode, GMatrix &intMat)=0IGameSkinpure virtual
GetInitBoneTM(INode *boneNode, GMatrix &intMat)=0IGameSkinpure virtual
GetInitialPose()=0IGameSkinpure virtual
GetInitSkinTM(GMatrix &intMat)=0IGameSkinpure virtual
GetInternalName()IGameModifiervirtual
GetIPropertyContainer()IExportEntityinlinevirtual
GetMaxModifier()IGameModifiervirtual
GetModifierType()=0IGameModifierpure virtual
GetNumberOfBones(int vertexIndex)=0IGameSkinpure virtual
GetNumOfSkinnedVerts()=0IGameSkinpure virtual
GetSkinType()=0IGameSkinpure virtual
GetTotalBoneCount()=0IGameSkinpure virtual
GetTotalSkinBoneCount()=0IGameSkinpure virtual
GetUIName()IGameModifiervirtual
GetVertexType(int vertexIndex)=0IGameSkinpure virtual
GetWeight(int vertexIndex, int boneIndex)=0IGameSkinpure virtual
IGAME_GENERAL enum valueIGameModifier
IGAME_MORPHER enum valueIGameModifier
IGAME_PHYSIQUE enum valueIGameSkin
IGAME_RIGID enum valueIGameSkin
IGAME_RIGID_BLENDED enum valueIGameSkin
IGAME_SKIN enum valueIGameSkin
IGAME_SKINNING enum valueIGameModifier
IGAME_UNKNOWN enum valueIGameSkin
IGameModifier(Modifier *mod, INode *node)IGameModifier
IGameSkin(Modifier *mod, INode *node)IGameSkininline
IsEntitySupported()IExportEntityinlinevirtual
IsMorpher()IGameModifiervirtual
IsSkin()IGameModifiervirtual
ModType enum nameIGameModifier
operator delete(void *ptr)MaxHeapOperatorsstatic
operator delete(void *ptr, const std::nothrow_t &e)MaxHeapOperatorsstatic
operator delete(void *ptr, const char *filename, int line)MaxHeapOperatorsstatic
operator delete(void *ptr, int block_type, const char *filename, int line)MaxHeapOperatorsstatic
operator delete(void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperatorsstatic
operator delete(void *ptr, unsigned long flags)MaxHeapOperatorsstatic
operator delete(void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperatorsstatic
operator delete(void *ptr, void *placement_ptr)MaxHeapOperatorsstatic
operator delete[](void *ptr)MaxHeapOperatorsstatic
operator delete[](void *ptr, const std::nothrow_t &e)MaxHeapOperatorsstatic
operator delete[](void *ptr, const char *filename, int line)MaxHeapOperatorsstatic
operator delete[](void *ptr, int block_type, const char *filename, int line)MaxHeapOperatorsstatic
operator delete[](void *ptr, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperatorsstatic
operator delete[](void *ptr, unsigned long flags)MaxHeapOperatorsstatic
operator delete[](void *ptr, const std::nothrow_t &e, unsigned long flags)MaxHeapOperatorsstatic
operator new(size_t size)MaxHeapOperatorsstatic
operator new(size_t size, const std::nothrow_t &e)MaxHeapOperatorsstatic
operator new(size_t size, const char *filename, int line)MaxHeapOperatorsstatic
operator new(size_t size, int block_type, const char *filename, int line)MaxHeapOperatorsstatic
operator new(size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperatorsstatic
operator new(size_t size, unsigned long flags)MaxHeapOperatorsstatic
operator new(size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperatorsstatic
operator new(size_t size, void *placement_ptr)MaxHeapOperatorsstatic
operator new[](size_t size)MaxHeapOperatorsstatic
operator new[](size_t size, const std::nothrow_t &e)MaxHeapOperatorsstatic
operator new[](size_t size, const char *filename, int line)MaxHeapOperatorsstatic
operator new[](size_t size, int block_type, const char *filename, int line)MaxHeapOperatorsstatic
operator new[](size_t size, const std::nothrow_t &e, const char *filename, int line)MaxHeapOperatorsstatic
operator new[](size_t size, unsigned long flags)MaxHeapOperatorsstatic
operator new[](size_t size, const std::nothrow_t &e, unsigned long flags)MaxHeapOperatorsstatic
SkinType enum nameIGameSkin
VertexType enum nameIGameSkin
~IExportEntity()IExportEntityinlinevirtual
~IGameModifier()IGameModifiervirtual
  • Generated by doxygen 1.9.1