|
3ds Max C++ API Reference
|
This is the complete list of members for Point2, including all inherited members.
| DotProd(const Point2 &a) const | Point2 | inline |
| Equals(const Point2 &p, float epsilon=1E-6f) const | Point2 | |
| Length() const | Point2 | inline |
| LengthSquared() const | Point2 | inline |
| LengthUnify() | Point2 | |
| MaxComponent() const | Point2 | |
| MinComponent() const | Point2 | |
| Normalize() const | Point2 | |
| operator const float *() const | Point2 | inline |
| operator float *() | Point2 | inline |
| operator!=(const Point2 &p) const | Point2 | inline |
| operator%(const Point2 &a) const | Point2 | inline |
| operator*(const Point2 &a) const | Point2 | inline |
| operator*=(const Point2 &a) | Point2 | inline |
| operator*=(float f) | Point2 | inline |
| operator+() const | Point2 | inline |
| operator+(const Point2 &a) const | Point2 | inline |
| operator+=(const Point2 &a) | Point2 | inline |
| operator+=(float f) | Point2 | inline |
| operator-() const | Point2 | inline |
| operator-(const Point2 &a) const | Point2 | inline |
| operator-=(const Point2 &a) | Point2 | inline |
| operator-=(float f) | Point2 | inline |
| operator/(const Point2 &a) const | Point2 | inline |
| operator/=(const Point2 &a) | Point2 | inline |
| operator/=(float f) | Point2 | inline |
| operator=(const Point2 &)=default | Point2 | |
| operator=(Point2 &&)=default | Point2 | |
| operator==(const Point2 &p) const | Point2 | inline |
| operator[](int i) | Point2 | inline |
| operator[](int i) const | Point2 | inline |
| Origin | Point2 | static |
| Point2()=default | Point2 | |
| Point2(const Point2 &)=default | Point2 | |
| Point2(Point2 &&)=default | Point2 | |
| Point2(float X, float Y) | Point2 | inline |
| Point2(double X, double Y) | Point2 | inline |
| Point2(int X, int Y) | Point2 | inline |
| Point2(const IPoint2 &a) | Point2 | inlineexplicit |
| Point2(const float af[2]) | Point2 | inline |
| Set(float X, float Y) | Point2 | inline |
| Unify() | Point2 | |
| x | Point2 | |
| XAxis | Point2 | static |
| y | Point2 | |
| YAxis | Point2 | static |