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3ds Max C++ API Reference
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This is the complete list of members for Point4, including all inherited members.
| DotProd(const Point4 &a) const | Point4 | inline |
| Equals(const Point4 &p, float epsilon=1E-6f) const | Point4 | |
| FLength() const | Point4 | inline |
| FNormalize() const | Point4 | |
| Length() const | Point4 | inline |
| LengthSquared() const | Point4 | inline |
| LengthUnify() | Point4 | |
| MaxComponent() const | Point4 | |
| MinComponent() const | Point4 | |
| Normalize() const | Point4 | |
| operator const float *() const | Point4 | inline |
| operator float *() | Point4 | inline |
| operator!=(const Point4 &p) const | Point4 | inline |
| operator%(const Point4 &a) const | Point4 | inline |
| operator*(const Point4 &a) const | Point4 | inline |
| operator*=(const Point4 &a) | Point4 | inline |
| operator*=(float f) | Point4 | inline |
| operator+() const | Point4 | inline |
| operator+(const Point4 &a) const | Point4 | inline |
| operator+=(const Point4 &a) | Point4 | inline |
| operator+=(float f) | Point4 | inline |
| operator-() const | Point4 | inline |
| operator-(const Point4 &a) const | Point4 | inline |
| operator-=(const Point4 &a) | Point4 | inline |
| operator-=(float f) | Point4 | inline |
| operator/(const Point4 &a) const | Point4 | inline |
| operator/=(const Point4 &a) | Point4 | inline |
| operator/=(float f) | Point4 | inline |
| operator=(const Point4 &)=default | Point4 | |
| operator=(Point4 &&)=default | Point4 | |
| operator==(const Point4 &p) const | Point4 | inline |
| operator[](int i) | Point4 | inline |
| operator[](int i) const | Point4 | inline |
| Origin | Point4 | static |
| Point4()=default | Point4 | |
| Point4(const Point4 &)=default | Point4 | |
| Point4(Point4 &&)=default | Point4 | |
| Point4(float X, float Y, float Z, float W) | Point4 | inline |
| Point4(double X, double Y, double Z, double W) | Point4 | inline |
| Point4(int X, int Y, int Z, int W) | Point4 | inline |
| Point4(const Point3 &a, float W=0.f) | Point4 | inline |
| Point4(const float af[4]) | Point4 | inline |
| Point4(const AColor &c) | Point4 | explicit |
| Set(float X, float Y, float Z, float W) | Point4 | inline |
| Unify() | Point4 | |
| w | Point4 | |
| WAxis | Point4 | static |
| x | Point4 | |
| XAxis | Point4 | static |
| y | Point4 | |
| YAxis | Point4 | static |
| z | Point4 | |
| ZAxis | Point4 | static |