What's New: 3ds Max 2022 SDK

This topic describes new items and changes that affect the 3ds Max 2022 C++ SDK.

SDK Break

The 3ds Max 2022 SDK is not binary backward-compatible with the 3ds Max 2021 SDK. This means that plugins will need to be re-compiled to work in 3ds Max 2022. See the SDK Requirements topic for more information on the platform requirements for building plugins in 3ds Max 2022.

At a high level, the SDK changes support: