Troubleshooting
This section provides information about debugging and troubleshooting your 3ds Max plug-ins.
Pages in this section
Common Problems and Solutions
Debugging 3ds Max plug-ins using Visual Studio
DebugPrint()
Debug Builds of 3ds Max
Using 3ds Max Generated Minidump Files
Profiling Plug-in Performance
Geometry Checker
MNMesh Note on Debugging
Parent page:
Writing Plug-ins