To create a clip for an animated object
- Select the animated (keyframe or motion capture) objects whose animation curves you want to put in a clip. 
		
 
- In the 
		  Trax Editor, select 
		  . 
		  
The 
			 Create Clip Options window appears. 
		  
 
		 
- Set the options and click 
		  Create Clip. 
		  
A clip is created for the selected objects animation channels and Maya automatically creates a new character set to house the clip in Trax. 
		  
 
		 
Tip:  
		- To quickly create a clip for an animated object, select the object in the scene view and click the 
			 Create Clip button 
			 
 in the Trax Editor. 
			 
button. 
		   
- You can create clips for animations with expressions or constraints. See 
			 Create expression or constraint clips. 
		  
 
 
	  
 To create a clip for a character
- Select the character set you want to create a clip for from the scene view or from the 
		  Current Character Set drop-down list (see also 
		  Set the current character set). 
		
 
- In the 
		  Trax Editor, select 
		  Create > Animation Clip > 
		  
. 
		  The 
			 Create Clip Options window appears. 
		  
 
		 
- Set the options. 
		
 
- Do one of the following: 
		  
- In the 
				Create Clip Options window, click 
				Create Clip. 
				
Maya creates a clip for the selected character’s animation channels and places it under the character in the track view area. 
				
 
			  
- Drag a clip from the 
				Visor or 
				Outliner to the character in the track view area. See 
				Use the Visor with Trax and 
				Use the Outliner with Trax. 
				
An instance of the clip you selected appears at the current time under the character in the track view area. 
				
 
			  
- In the Trax menu bar, select 
				 > <sourceClip>. 
				
An instance of the source clip you selected appears at the current time under its character in the track view area.