To edit a clip’s weighting
- In the 
		  Trax Editor, select the clip whose weighting you want to edit. 
		
 
- In the Maya main menu, select 
		  . 
		  
The 
			 Channel Box appears, displaying the clips channels. 
		  
 
		 
- In the 
		  Channel Box, animate the clip’s 
		  Weight channel over time to increase or decrease its influence in its character’s overall animation. 
		  
When you animate a clip’s 
			 Weight, a weight curve is created for the clip. 
		  
 
		 
- Do one of the following: 
		  
- In the Trax toolbar, click the 
				Graph Weight Curves 
				 button. 
			 
 
- In the Trax menu bar, select 
				. 
			 
 
 
		  The 
			 Graph Editor appears with all the selected clip’s animation curves framed in its graph view. 
		  
 
		  - Select 
				Weight in the 
				Graph Editor’s outliner and press f to frame the clip’s weight curve in the graph view. 
			 
 
- Right-click the clip and select 
				Graph Weight from the menu that appears. 
			 
 
 
		  The 
			 Graph Editor appears with the selected clip’s weight curve framed in its graph view. 
		  
 
		 
- Adjust the shape of the curve to alter the amount the clip’s animation contributes to its character’s overall animation sequence by doing one of the following: 
		  
- Move the keys or the keys’ tangents. 
				
Select the 
				  Move Tool from the Maya toolbox, and middle-drag the keys or their tangents to change the shape of the curve. 
				
			  
- Add keys to the weight curve. 
				
Select the 
				  Insert Keys Tool or 
				  Add Keys Tool from the 
				  Graph Editor’s 
				  Keys menu, and middle-click the weight curve to insert additional keys that you can use to change the shape of the curve. 
				
			  
 
		 
To create a weight curve for a clip without manually keying the 
		Weight attribute
- In the 
		  Trax Editor, select the clip for whom you want to create a weight curve. 
		
 
-  Right-click the clip and select 
		  Create Weight Curve from the menu that appears. 
		  
A weight curve is created for the selected clip.