When you are working with layered animation, you can extract attributes (and animation) from one layer onto a new layer.
To extract animation from your scene onto a layer
- Do one of the following:
- To extract the animation from all animated objects, select Layers > Extract Non-Layered Animation for All Objects.
- To extract the animation from selected objects, select Layers > Extract Non-Layered Animation for Selected Objects.
The extracted animation is added to a new layer called BaseAnimation_extract and placed at the top of the stack.
To extract animation from an animation layer
- Select the layer from which you want to extract objects/animation.
- Do one of the following:
- Select Layers > Extract Selected Objects.
- Right-click the layer, and select Extract Selected Objects from the pop-up menu.
The selected objects/animation are extracted onto a new layer that is named after the source layer plus the suffix _extract.