The attributes on the bifrostKillFieldContainer node can be used to delete Bifröst liquid, foam, or aero particles based on various criteria. See Delete particles with kill fields.
When used by itself, Boundary immediately deletes particles within the volume defined by the Boundary Controls. When used in conjunction with one or both of LifeSpan and Droplets, it restricts their effect to particles within that volume. For example, if you use LifeSpan, you can make older particles begin to die only when they either leave or enter a specific region.
When Boundary is off, LifeSpan and Droplets affect particles everywhere.
Controls the shape of the implicit boundary when Enable Boundary is on. Scale, rotate, and translate the node in the scene to define the affected volume.
The InMesh option uses the connected polygon mesh, if one exists.
If Invert is on, the falloff is reversed so that the full effect of the base probability is applied everywhere outside the boundary. Within the boundary, the effect falls off to nothing at the center.
When Invert is on, this option prevents particles inside the field's boundary from being deleted by other fields. This can be useful when other fields overlap with this one.
Restricts the effect of the field to a layer of the specified depth below the surface of the fluid volume. Activate this option to delete particles from the outside in without creating holes in the fluid interior.
Note that this option does not require Enable Boundary to be activated.
Controls how particles die when Mode is set to LifeSpan. Particles that are younger than Min Age are never killed, and particles that are older than Max Age are always killed. Between Min Age and Max Age, particles have a random chance of dying, with older particles being more likely to die.
Set both of these attributes to the same value if you want all particles to die at the same age.
Controls how particles die when Mode is set to Droplets. Particles with a Droplet channel value between Min Droplet Value and Max Droplet Value die randomly, and all particles with a Droplet channel value above Max Droplet Value are killed.