Click the browse icon and locate the Collection (.xgen) file you want to load.
Specify the namespace that is used for the specified Collection file.
Imports the patch binding information from the Collection (.xgen) file.
Turn this off if you want to bind the Description to a different mesh object. When off, XGen creates new bindings for the patches. Guide information is not imported.
Click the browse icon and locate the Description (.xdsc) file you want to load.
Select which XGen Collection (.xgen) file to which you want to add the imported Description.
Descriptions must be contained by Collections before that can be used in the scene. See XGen Collections.