Use the Generate Maps window to specify the points information and map information that you want to use with the Anim Wire modifier.
Use these options to create or load a points map for the AnimWires modifier.
Sets the location of the points (.xuv) file you want to use with the AnimWires Modifier. If you generate a new points file, it is saved to this directory you specify.
For AnimWires Modifiers, points specify the locations of the animation wires that drive the primitive animation.
Sets the number of points created on the polygon mesh surface over a given area.
This number is a multiplier on the Density. Use an expression or image map here to vary the density of the points over parts of the surface. Keep this value between 0 and 1, as it should only be used to decrease the number of points.
Sets the length of the markers that display on the mesh surface, which indicate the location of points.
Loads the point (.xuv) file previously creates and stored in the specified Point Dir. If no points file exists, click Generate to create one on the mesh surface.
Creates a new point (.xuv) file for the AnimWire modifier and saves it in the specified Point Dir.
Places points at guide locations on the mesh surface.
Removes points from the mesh surface.
Click Save to create the animation wires on the locations specified by the Points settings.
Specifies the location of the Ptex-based map you generate with the AnimWires modifier. This map defines the area of influence for each animation wire. Animation wires drive the animation of primitives within their area of influence.
Randomizes the radius of the animation wire area of influence. Use values between 0.1 (low ) and 0.7 (high) . You can also use an expression to specify a range of randomization.
If the Description is using a Region Map, this is on by default. Turn this off if a Region Map is created after you created the AnimWire, so that you can rebuild the maps.
Specifies the location of the Region Map or control map Ptex file you want to use with the current AnimWires modifier.
Sets the texel resolution of the Ptex clumping map. If you turn on Control Maps to use a region map with the AnimWires modifier, the resolution of the map you generate is set to the resolution of the specified control map.
When Control Maps is on, Texels Per Unit is disabled.