Edit scale constraint attributes
To edit scale constraint attributes with the
Attribute Editor
- Select the scale constraint node.
- Open the
Attribute Editor.
- The following sections make available attributes:
Transform Attributes,
Scale Constraint Attributes,
Pivots,
Limit Information,
Display,
Node Behavior, and
Extra Attributes.
- Do one of the following:
- Click
Select to select the node you are now editing as the currently selected object in your scene.
- Click
Load Attributes to load the attribute values of the currently selected node.
- Click
Copy Tab to open a separate window containing the attributes for the selected node.
Add target objects for scale constraints
After you’ve created a scale constraint, you can add more target objects for additional control over the constrained object’s position. Adding more target objects is similar to creating scale constraints.
To add target objects for scale constraints
- Select one or more objects you want to add as target objects, followed by the constrained object.
- Select Constrain > Scale > to view the
Scale constraint options.
- Click
Add to add the selected objects as target objects.