Specifies whether or not you can directly manipulate an object’s constrained channels. For example, when the scale constraint’s Lock Output attribute is off, you can change the size of the constrained object without having to scale the driver object.
When a constrained object’s Lock Output attribute is on, you can only manipulate its constrained channels by transforming its driver object. When a constrained object’s Lock Output attribute is off, you can directly manipulate its constrained channels, without having to transform its driver object.
The Animation Blending preferences affect the default state of the Lock Output attribute.
Specifies an offset position (translate X, Y, and Z) for the constrained object relative to the target point. Note that the target point is the position of the target object’s rotate pivot, or the average position of the rotate pivots of the target objects. Default values are all 0.
Informs you of the constrained object’s current scaling.