Edit geometry constraints

Edit geometry constraint channels

To edit geometry constraint channels with the Channel Box

  1. In the scene, select the constrained object.
  2. Set the channels.
  3. Click the name of the channel you want to edit.
  4. In your scene, middle-click and move the mouse to the left or right. By moving the mouse, you interactively change the value of the selected channel. As you move the mouse, note that pressing the Ctrl key gives you finer control, and pressing the Shift key gives you less control.

Edit geometry constraint attributes

To edit geometry constraint attributes with the Attribute Editor

  1. Select the geometry constraint node.
  2. Open the Attribute Editor.
  3. Set the attributes.
  4. Do the following:
    • Click Select to select the node you are now editing as the currently selected object in your scene.
    • Click Load Attributes to load the attribute values of the currently selected node.
    • Click Copy Tab to open a separate window containing the attributes for the selected node.