Use a Component Tag expression to define deformer memberships dynamically. You can edit
Component Tag membership in the
Component Tags area of each shape node in the
Attribute Editor.
You can use colons (:) and periods (.) in
Component Tags names. See the
Naming Syntax section of the
Component Tag Expressions topic.
See
Assign Component Tags to Geometry for information on how to use
Component Tags to define deformer memberships.
- Select a Component Tag
-
-
- Select the geometry in the
Outliner or Viewport.
- In the
Attribute Editor, click the shape node of the geometry and expand the
Component Tags section.
- Right-click a
Component Tag in the table, and choose
Select Components from the menu. If nothing is listed in the table, make sure the geometry is selected.
- Add/remove elements from a
Component Tag membership
-
- Increases or decreases the Component Tag membership by the selected components.
Note: You can only add/remove the same component type from a
Component Tag. For example, you cannot add
edges to a
Component Tag selection of
faces.
-
To add elements to an existing
Component Tag
- In the
Component Tag section in the
Attribute Editor, select the Tag that you want to add more components to.
- Go to the geometry, press
Shift, and select the components you want to add.
- In the
Component Tag table, right-click the tag to which you are adding components and select
Add Selected.
To remove elements from an existing
Component Tag
- In the
Component Tag section in the
Attribute Editor, select the Tag that you want to subtract components from.
- Go to the geometry, press
Ctrl, and select the components you want to subtract from the grouping.
- In the
Component Tag table, right-click the tag to which you are adding components and select
Remove Selected.
- To change component type of an existing
Component Tag
-
-
- In the
Component Tag section in the
Attribute Editor, select the tag that you want to change components.
- Right-click the corresponding row in the table and select
Convert to
Faces,
Edges, or
Verts.
- Click
Select Components to view the change.
-
To combine
Component Tags into a new tag
-
-
- In the
Component Tag section in the
Attribute Editor,
Shift or
Ctrl-select the Component tags that you want to compine.
- Right-click a corresponding row in the table and select
Merge. A new
MergeTag is created from the selected tags.
- Click
Select Components to view the change.
- To use Component tags for Material assignments
- You can create Material Templates that let you apply Materials to tagged areas.
Note: The geometry that you want to assign a material to must have Component tags. If it does not, the material is applied to the whole geometry. See
Assign Component Tags to geometry.
-
- With the geometry selected, click
Create New Template. A new row is added to the
Material Template table.
- Double-click in the Component Tag Expression field and begin typing to see the list of Component tags assigned to the geometry. Choose the tag you want to assign the material to. If no geometry is selected, the options are grayed out. If nothing is selected in the Component Tag Expression field, an asterisk (*) is shown and the material is applied to the whole geometry.
- The default material is the scene's default material (often Lambert 1). Right-click anywhere in the Material Assignment table row to select a material, assign a new or existing material, as well as select expression components, add, or delete rows.
- Other Component Tag membership editing options
- For other options, right-click the corresponding
Component Tag row in the
Component Tag table and select:
-
Delete removes the tag.
-
Rename... opens a window where you can name the tag.
- Duplicate copies the tag.
- Replace with Selected fills the
Component Tag membership with the selected components.
- Use
Clear to empty the
Component Tag membership so you can wipe out all the assignments of a Component Tag, but keep the name so you can reuse it.
-
Note: Component Tags are included with some primitives by default. If you don't want them applied, go into the primitive Tab (for example, Cube1) in the
Attribute Editor
and turn off the
Component Tag Create option.
The default
Component Tags of polyCube1.