To create jiggle deformers
- Select the points or entire object you want to jiggle.
- Select
Deform > (Create) Jiggle >
.
The
Jiggle Deformer Options window appears.
- Click the
Basic and
Advanced tabs and set the creation options.
See
Deformers > (Create) Jiggle and
Advanced deformer options.
- Click
Create to create a jiggle deformer. The options window closes. You can click
Apply to keep the window open and continue to tweak the settings.
- Play the animation to check the results.
Note: You may have the play the animation twice for the effect to apply.
- After you play the animation , tune the jiggle with the
Paint Jiggle Weights Tool.
See
Paint jiggle deformer weights.
Tip: If you want to create a falloff (or ramp effect) for this deformer, so that the results of the deformation decrease or drop off after a specified distance, use
Component Tags. See
Create deformer falloffs.
To create disk cache for jiggle deformers
- Select
Deform > (Create) Jiggle > Jiggle Disk Cache >
.
- The
Create Disk Cache Options window appears.
- Set the creation options.
See
Jiggle Disk Cache Options.
- Do one of the following:
- Click
Create to create the jiggle cache. The options window closes.
Maya creates the jiggle cache and creates a permanent jiggle cache file for each jiggle deformer in the scene. The file or files are in the current project’s
data folder, and are named
scene_jigglen.mcj.