boneFlexor

Bone Lattice Flexor

Length In

Specifies the positions of the lattice divisions that are near the bone’s joint, above the center of the bone. As you change Length In, the lattice divisions near the bone’s joint move away from or towards the bone’s center. This changes the extent of the effects of Bicep, Tricep, Width Left, and Width Right. Positive values spread the bulging effects up along the bone by moving lattice divisions away from the bone’s center. Negative values compress the bulging effects by moving the lattice divisions closer to the bone’s center. Default is 0. Note that Length In does not affect the position of the furthest lattice division.

Length Out

Specifies the positions of the lattice divisions that are near the bone’s child joint, below the center of the bone. As you change Length Out, the lattice divisions along the bone move away from or towards the center of the bone. This changes the extent of the effects of Bicep, Tricep, Width Left, and Width Right. Positive values spread the bulging effects down along the bone by moving lattice divisions away from the bone’s center. Negative values compress the bulging effects by moving the lattice divisions closer to the bone’s center. Default is 0. Note that Length Out does not affect the position of the furthest lattice division.

Width Left

Specifies the bulging of skin points on the left side of the child joint’s rotation. As you change Width Left, the lattice points on the left side of the joint rotation move outward or inward to change the shape of the bulge. Positive values cause the skin to bulge outward. Negative values cause the skin to bulge inward. Default is 0.

Width Right

Specifies the bulging of skin points on the right side of the child joint’s joint rotation. As you change Width Right, the lattice points on the right side of the joint rotation move outward or inward to change the shape of the bulge. Positive values cause the skin to bulge outward. Negative values cause the skin to bulge inward. Default is 0.

Bicep

Specifies the bulging of skin points on the inside of the child joint’s rotation. As you change Bicep, the lattice points on the inside of the joint rotation move inward or outward to change the shape of the bulge. Positive values cause the skin to bulge inward. Negative values cause the skin to tuck inward. Default is 0.

Tricep

Specifies the bulging of skin points on the outside of the child joint’s rotation. As you change Tricep, the lattice points on the outside of the joint rotation move inward or outward to change the shape of the bulge. Positive values cause the skin to bulge outward. Negative values cause the skin to tuck inward. Default is 0.