Edit point constraints

Edit point constraint node behavior

To set node behavior with Attribute Editor

  1. Open the node’s Attribute Editor.
  2. In the Attribute Editor, open Node Behavior.
  3. Click Caching on or off.
  4. Select the Node State as Normal, HasNoEffect, or Blocking. (The Waiting-Normal, Waiting-HasNoEffect, and Waiting-Blocking states are for Maya’s internal use.)
  5. Close the Attribute Editor.

To set Node State channel with Channel Box

  1. When editing constraint channels with the Channel Box, you can set the Node State to Normal, HasNoEffect, Blocking, Waiting-Normal, Waiting-HasNoEffect, or Waiting-Blocking.

Edit point constraint attributes

To edit attributes with Attribute Editor

  1. Select the point constraint node.
  2. Open the Attribute Editor.

Edit point constraint channels

To edit channels with the Channel Box

  1. In the scene, select the constrained object.
  2. Set the channels.
  3. Click the name of the channel you want to edit.
  4. In your scene, middle-click and move the mouse to the left or right. By moving the mouse, you interactively change the value of the selected channel. As you move the mouse, note that pressing the Ctrl key gives you finer control, and pressing the Shift key gives you less control.
  5. Do one of the following:
    • Click Select to select the node you are now editing as the currently selected object in your scene.
    • Click Load Attributes to load the attribute values of the currently selected node.
    • Click Copy Tab to open a separate window containing the attributes for the selected node.