Edit point constraint node behavior
To set node behavior with
Attribute Editor
- Open the node’s
Attribute Editor.
- In the
Attribute Editor, open
Node Behavior.
- Click
Caching on or off.
- Select the
Node State as
Normal,
HasNoEffect, or
Blocking. (The
Waiting-Normal,
Waiting-HasNoEffect, and
Waiting-Blocking states are for Maya’s internal use.)
- Close the
Attribute Editor.
To set
Node State channel with
Channel Box
- When editing constraint channels with the
Channel Box, you can set the
Node State to
Normal,
HasNoEffect,
Blocking,
Waiting-Normal,
Waiting-HasNoEffect, or
Waiting-Blocking.
Edit point constraint attributes
To edit attributes with
Attribute Editor
- Select the point constraint node.
- Open the
Attribute Editor.
Edit point constraint channels
To edit channels with the
Channel Box
- In the scene, select the constrained object.
- Set the channels.
- Click the name of the channel you want to edit.
- In your scene, middle-click and move the mouse to the left or right. By moving the mouse, you interactively change the value of the selected channel. As you move the mouse, note that pressing the Ctrl key gives you finer control, and pressing the Shift key gives you less control.
- Do one of the following:
- Click
Select to select the node you are now editing as the currently selected object in your scene.
- Click
Load Attributes to load the attribute values of the currently selected node.
- Click
Copy Tab to open a separate window containing the attributes for the selected node.