Channels are the keyable attributes displayed in the
Channel Box. The
Channel Box provides a convenient way to edit joint cluster channels.
To edit Rigid channels with the
Channel Box
- Select a joint cluster node (default name: jointnClustern).
- Do the following to edit the channels:
- Click the name of the channel you want to edit.
- In your scene, middle-click and move the mouse to the left or right. By moving the mouse, you interactively change the value of the selected channel. As you move the mouse, note that pressing the Ctrl key gives you finer control, and pressing the Shift key gives you less control.
To edit attributes with the
Attribute Editor
- Select a skin cluster node (default name: jointClustern).
- Open the
Attribute Editor.
- Set the attributes.