Example workflow: Deform a surface using Soft Modification (with history)

This example shows you how to interactively deform an object using the Soft Modification Tool.

  1. In the Rigging menu set, select Deform > Soft Modification.
  2. Click the part of the surface you want to modify.
  3. Move the manipulator to create a deformation.
  4. Click the cycling index to display the falloff manipulator.
  5. Drag the falloff manipulator circle to adjust the falloff radius.
  6. Adjust the softMod node Falloff Curve to interactively adjust the falloff of the deformation.
  7. Move the falloff manipulator to re-position the deformation.