Once you have a skeleton with a valid skeleton definition, you can create a Control rig for your character. Characters must have a Control rig in order to receive retargeted animation.
To create a Control rig
This creates a Control rig for the character based on its skeleton structure, and the Character Controls switch to the Controls tab.
To change the default appearance of Control rig effectors
>
Edit Control Rig >
Rig Look, then select the effector type you want:
