Editing texture deformer effects

After you have created a texture deformer, you can edit the deformer’s effects as described in the following topics.

Moving, rotating, and scaling the texture deformer handle

You can edit deformation effects by moving, rotating, or scaling the texture deformer handle object individually or as a group. You can move, rotate, or scale a texture deformer handle in the same way that you would move, rotate, or scale any object in Maya.

Note: This edit will only work when you set Direction to Handle.

Moving, rotating, and scaling deformed object

You can also create deformation effects by moving, rotating, or scaling the deformable object(s) through the texture deformer. You can move, rotate, or scale a deformable object in the same way that you would move, rotate, or scale any object in Maya.

Note: This edit will only work when you set Point Space to World.

Editing the shape of textures

You can create deformation effects by editing the texture directly.

Editing the texture placements

You can create deformation effects by editing the texture placements.