Send Control rigs to MotionBuilder

You can use Send to commands to transfer HumanIK character data between Maya and MotionBuilder. This means you no longer need to export your characters from Maya to FBX to import them into MotionBuilder. To see the Send to MotionBuilder commands in the Maya File menu, you must have an equivalent version of MotionBuilder installed.

Note: You can also use Send to commands to send standard objects and animations, as well as HumanIK characters, to MotionBuilder.