For descriptions of material node attributes, see
Surface materials,
Displacement material,
Volumetric materials.
To animate an attribute
- In Maya’s main window, set the Time Slider to a frame.
- In the node’s
Attribute Editor, right-click the label of the attribute you want to key, such as the
Color attribute, and select
Set Key from the pop-up menu to create a key.
- Set the Time Slider to another frame.
- Adjust the attribute and set another key.
For example, click the
Blinn
material’s color attribute and select a different color from the
Color chooser each time you set a new key.
- Playback the animation. The surface to which the rendering attributes are assigned animate in the view (for instance, the
Blinn color changes at each key you set).