Animated file textures

To use a sequence of image files to create an animated file texture, the file extensions must be separated from the basename and/or the extension by periods. For examples, see Image Name.

Note: Using “.” to delineate animated file texture names may cause the wrong frame to be used for texture mapping.

To be evaluated by Maya, animated file textures should be of the form XXX.ext.###, where XXX is the filename, ext is an optional file extension (.sgi, .tif, .iff, and so on), and ### is the frame number.

It is also possible to use file textures of the form XXX.###.ext. We do not support XXX###.ext (without the “.” between XXX and ###), nor XXX.YYY.###.ext (but XXX_YYY.###.ext is fine).