You can select objects in your scene and export them to a new, referenced file using the
Outliner or the
Reference Editor. When you export objects as file references, Maya creates a new scene file in the specified location and references that file into the open parent scene.
You can also set options in the
Export Selection Options, then use
File > Export Selection >
in the main menu bar to export selected objects as referenced files.
Note: You cannot use
Export Selection As Reference (in the
Outliner) to export objects that are already referenced in the parent scene. You can export the entire scene and preserve the current references in the resulting file, using
File > Export All.
Note: If you reference
Blue Pencil drawings into another scene using
File Referencing, they do not appear. They are meant to be added to the final scene.
To export references from the
Outliner
Note: One advantage of using
Export Selection As Reference in the
Outliner is that resulting referenced objects maintain their worldspace position and do not need to be repositioned after being loaded into the parent scene.
- In the
Outliner, right-click the object you want to export as a referenced file, and select
Reference > Export Selection As Reference >
from the menu that appears.
- In the
Export Selection As Reference Options, set the export and reference options you want.
- In the file browser that appears, navigate to the location you want to store the file, type a File name, and click
Export Selection As Reference.
Maya creates a new scene file and references it into the current scene.
To export references using the
Export Selection Options window
- In the scene, select the object you want to export as a referenced file.
- Do one of the following:
- In the
Reference Editor (File > Reference Editor), select File > Export Selection
>
.
- From the main menu bar, select
File > Export Selection >
.
The
Export Selection Options window appears.
- In the Reference Options section of the
Export Selection Options window, turn on
Keep only a reference.
You can also set other referencing options, such as namespace or proxies options.
Maya creates a new scene file and references it into the current scene.