The 
		Time Editor lets you export animation clips with their parameters into the 
		Game Exporter. 
	 
To use animation clips into the 
		Game Exporter:
- Select one or more clips in the 
		  Time Editor. 
		
 
- Select 
		  File > Game Exporter. 
		  
The 
			 Game Exporter window appears. By default, the 
			 TE Anim Default option exports all presets in the scene. 
		  
 
		 
- Under the 
		  Time Editor Clips tab, click 
		  
. 
		 
- The selected clip(s) properties, such as clip name, start, and end frame, are added to the 
		  Game Exporter. 
		  
 
		  
Note:  
			 - The clips are read-only. 
				
 
- Bake Animation is turned on by default. 
				
 
- If you click 
				  
 without selecting any clips in the Time Editor, then the Game Exporter displays an error message to select clips. 
				 
 
		   
 
		 
- In the 
		  Path text box, enter the directory where you want to export the added clips. 
		
 
- In the 
		  Filename text box, enter a name for the file to be exported. 
		
 
- Click 
		  Export. 
		
 
To delete clips, click 
		
.