Create a fillet curve between two existing curves

You can create a circular or freeform fillet. The freeform fillet offers more position and shape control.

To create a circular fillet curve between two curves

  1. Select curve points on each curve about where you want the fillet to begin and end. (The radius you enter for the fillet will determine the actual start and end points.)
  2. Select Curves > Fillet > .
  3. Click Circular and enter the Radius for the fillet.
  4. To trim the curves back to the fillet end points, turn on Trim. When Trim is on, you can also turn on Join to join the curves together into one new curve.
  5. Click Apply.

To create a freeform fillet curve between two curves

  1. Select a curve point on each curve to specify the start and end points of the fillet.
  2. Select Curves > Fillet > .
  3. Click Freeform.
  4. To trim the curves back to the fillet end points, turn on Trim. When Trim is on, you can also turn on Join to join the curves together into one new curve.
  5. Click Apply.
    Note: You cannot create a fillet using a curve-on-surface.

If Maya does not create a fillet curve, it could be that you entered a radius value that cannot be used for a fillet. Try a different value and click Apply again. Alternatively, you can try reshaping the curves so that they intersect, and then redo the fillet operation.

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